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LOREM IPSUM SHADOW of the colossus...

Spite 4: Colossus

Genre TBD

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PROJECT OVERVIEW

Roadkill Interactive:

  • 3 Level Designers

  • 4 Game Artists

  • 3 Animators

  • 2 Technical Artists

  • 5 Game Programmers

Production time:

  • 9 weeks full-time, resulting in around 360* hours.

    • Holidays, job application and volunteer work at Nordic Game had a significant impact on the work hours.

Engine:

  • Unreal Engine 5.3 as a level editor

  • In-house engine made by the team
    (Big Gamining Game Engine)

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My Contribution:

  • TBD

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PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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