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LOREM IPSUM SHADOW of the colossus...
Spite 4: Colossus
Genre TBD
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PROJECT OVERVIEW
Roadkill Interactive:
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3 Level Designers
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4 Game Artists
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3 Animators
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2 Technical Artists
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5 Game Programmers

Production time:
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9 weeks full-time, resulting in around 360* hours.
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Holidays, job application and volunteer work at Nordic Game had a significant impact on the work hours.
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Engine:
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Unreal Engine 5.3 as a level editor
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In-house engine made by the team
(Big Gamining Game Engine)

My Contribution:
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TBD

PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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